

After that "Challenge-Trophy Suggestion" topic appeared, got AFAIK 200+ pages of nice suggestions, like "Steal X amount of artifacts from The Diamond heist and get them for your safehouse" and so on, but then.the topic was deleted and forgotten (we all remember company difficulties). When Upgradeable Safehouse came in - I really liked the concept of challenges, when you do something hard and get some visible reward for that. The Infamy itself is boring and tedious to do, so I suggest something different. Originally posted by Tuffcooke:Hit me with some suggestions of what you'd like Infamy 3 to be! I brought it up multiple times, but I guess noone remembers it, yeah? And I'd prefer them spending these on Payday 3 instead.

So as far as I can tell there are two possible ways to "fix" that - either completely rework the system, making it dynamic and endless and rewarding players by unique stuff after reaching major milestones or.develop completely new endgame mechanic, which will serve the same goal (giving players endgame stuff to do).īoth will require significant development resources Overkill can hardly spare in their situation. I mean - masks are okay, I guess, but +5% exp bonus per Infamy level quickly became obsolete, you can level back to level 100 way too fast.Īnd their initial concept of "infinite Infamy levels" or "Infamy 3.0" was scrapped exactly because of that - it wasn't giving players any meaningful impact at all. After some experience tweaks the majority of active players got to I-5, Overkill decided to implement Infamy 2.0.which is basically just 20 more levels with some neat (and mostly crappy) masks. Initially Infamy 1.0 was implemented in order to give level 100 players some endgame goals and grind, since back there leveling up was kinda hard, slow and grindy. Payday 2 launched for PC, PlayStation 3 and Xbox 360 in 2013, which then came to PlayStation 4 and Xbox One in 2015 before finally getting a Linux port in 2016.Infamy as it is - is pretty useless thing. This was great news for longtime fans, who were definitely getting angry over some of the changes made to the game. This was accompanied by the announcement that they own the rights to the series again, which got the game back on track and got rid of things fans hated like the micro-transactions. It was during last year’s announcement that they announced that they would be supporting the game all the way through 2017, so there’s plenty of more to come for Payday 2.

You simply don’t rush Payday 3.” So, it sounds like the release of the game won’t be in the foreseeable future, but considering that Payday 2 is still going strong that won’t be too big of a deal for fans. Updates in the near future might be scares and far between. Klint goes on to say that “This is our single most important brand today and the cornerstone of our business and we will treat it accordingly.
WILL THERE BE PAYDAY 3 FULL
The announcement was made by CEO Bo Andersson Klint, who said that “It is with great satisfaction that we also can announce that Payday 3 production is officially initiated and at a full design stage.” It doesn’t sound like they have any plans of getting this game out as quickly as possible, as they said that it “will be done when it’s done” as they take “as much time as we deem needed.”
WILL THERE BE PAYDAY 3 SOFTWARE
The wait is over, however, as developer Overkill Software has announced that the game has officially begun production recently.

While we originally heard the announcement of there being a Payday 3 during the middle of last year, it has been a long time coming for when actual production on the game begins.
